Virtual Reality

‘Star Wars’ Director Jon Favreau Used Vision Pro in Filming ‘Mandalorian & Grogu’

Veteran director and writer Jon Favreau revealed he fully integrated Apple Vision Pro into the production pipeline for his upcoming Star Wars film coming out this May, The Mandalorian and Grogu. Speaking to The Town’s Matt Belloni on stage at CinemaCon in Las Vegas this week, Favreau revealed he regularly used Vision Pro while filming The Mandalorian […]
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Apple’s New CEO Has a Background in VR Headsets, But is Reportedly Bearish on Vision Pro

Apple announced that CEO Tim Cook is stepping down, and John Ternus, a long-time Apple veteran, is set to take his place. As head of hardware engineering, Ternus oversaw the launch of Vision Pro in addition to a slew of core Apple products over the years, although the new CEO may have some reservations about […]
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‘Microsoft Flight Simulator’ PSVR 2 Support Could Arrive as Early as This Week

In a Microsoft Flight Simulator’s monthly Developer Stream, Asobo Studio revealed that it could finally release support for PSVR 2 as early as this week. The studio announced last month its ‘Sim 5’ update was coming in April, which is set to bring PSVR 2 support to the PS5 version of the game alongside a […]
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Bigscreen Reveals New Halo Strap Design for ‘Beyond 2’ PC VR Headset, Shipping Starts in June

Bigscreen has revealed a major redesign to Bigscreen Beyond 2’s long-promised halo headstrap mount, which the company says will begin shipping out starting in June. After months of waiting, Bigscreen has finally shown off the long-awaited Halo Mount for Beyond 2 and 2e, its thin and light PC VR headset which shipped in March 2025. […]
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Monkeys Navigate Virtual Worlds Using Thought Alone in New BCI Study

University researchers at KU Leuven in Belgium have shown that monkeys can navigate complex virtual environments using a brain-computer interface (BCI) setup, which remarkably involves relatively little user training. As reported in New Scientist, three rhesus macaques were implanted with Utah array BCI devices containing 96 electrodes in each of three brain regions: the primary […]
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Meta is Raising Quest 3 and Quest 3S Prices Amid Memory Cost Surge

Meta announced it’s hiking prices for both Quest 3 and Quest 3S headsets, which includes both new and refurbished units, as the company cites the global surge in the price of memory as a main factor. Starting on April 19th, US-based consumers will see both Quest 3S variants (128 GB and 256 GB) bumped up […]
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Enter for Your Chance to Win a Free Pass to the Biggest XR Event of the Year

AWE USA 2026 is returning to Long Beach, CA on June 15–18. As the event’s Premiere Media Partner, we’re excited to give our readers the opportunity to win one of several free passes. AWE USA is our ‘must-go’ annual XR event. This year’s rendition is expected to draw more than 5,000 attendees, 3,250 exhibitors, 400 […]
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Snap Confirms Mass Layoffs Ahead of Next-gen ‘Specs’ AR Glasses Rollout

Snap is laying off around 1,000 employees, the Snapchat parent confirmed today. Specs Inc., its recently formed AR glasses subsidiary, is reportedly not being affected, however, as the cuts are aimed at further insulating the traditional Snapchat business from its new AR subsidiary. Spiegel announced the news in an internal memo, published by Business Insider, which […]
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Meta’s Reported Plan to Add Facial Recognition to Smart Glasses Slammed by ACLU-led Coalition

An ACLU-led coalition representing more than 70 civil liberties advocacy groups are pushing back against Meta’s reported plans to bring facial recognition to its smart glasses. The New York Times initially reported in February that Meta is currently exploring who should be recognizable through its smart glasses, as the company ostensibly hopes to bring some […]
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Blackmagic Unveils VR Camera for Live Immersive Broadcasts, Coming Later This Year for $26K

Blackmagic Design unveiled its next VR camera, the URSA Cine Immersive 100G, which is targeting live immersive video production specially for Apple Vision Pro. The new VR camera system pairs dual 8K×8K RGBW sensors with a 100G Ethernet interface, which the company says is designed to handle the bandwidth required for stereoscopic, high–frame rate capture—up to 90 […]
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